Making the Switch ~ Back
Over the past few weeks there has been a lot of talk about the amount of fun we had in ArmA 2, and the amount of fun we aren’t having in ArmA 3. As such, the staff has taken the time to evaluate the cons of ArmA 3, and what benefits we would have by switching back to ArmA 2. ArmA 3 is currently nigh unplayable, i’ll try and cover all the issues below.
-Server Stability. Even on our new six core VPS, our ArmA 3 server has crashed 5 times in the last month. This is one of the more serious issues, we almost never had server issues in ArmA 2.
-Sound Engine. To be frank, ArmA 3′s sound engine is simply horrid. Certain sounds complete overlap others, about 50% guns dont make any sound at all, sounds cut out after about 400M, just general horrid stuff.
-Mod Quality. Lets be honest here, only 1-2 of the mods on our ArmA 3 repository are anything special, most of the others are ports from A2 or some poorly texture’d M4′s. ArmA 3 has some solid mods but they are few and far between.
-Variety. ArmA 3 has nearly no variety beyond the infantry weapons/skins of each factions. All the HMG’s, UAV’s arty are the same with different camos, some of the armor uses parts of others. It doesn’t leave too much room for creativity on the mission making side of things and is rather immersion braking in game.
With all of the above in mind, the staff has decided that the best move for the group currently would be to make a partial switch back to ArmA 2. We will still be doing 1-2 ArmA 3 sessions a month for those interested, but the majority of our sessions will be ArmA 2 based.
The staff will be working tirelessly for the next two days to setup a repository system, downloading guide and help those who need help with ArmA 2 specifics. We plan to have our first ArmA 2 session September 6th(this Saturday).
Our ArmA 2 repository downloading guide can be found here: http://core-tactical.com/?page_id=559
If you have any questions please post them here, I hope you’ll all looking forward to this as much as I am.